![]() Instead you get expansive, meticulously detailed, and tastefully colored architecture that is amazing to behold more often than not. Gone are the claustrophobic corridors of id’s shooter. Sure, the game is based on the Quake II engine, but you’d never guess from looking at it since it looks just that much better. You wouldn’t want to live there, but the world of Heretic II is a beautiful place to visit. Heretic II, which plays from a behind-the-back third-person perspective, still controls a lot like a first-person shooter, but it’s different enough to look and feel not just like a great new shooter, but like a great new kind of game. But it turns out Raven was dead serious, as not only is Heretic II a satisfying departure from the lukewarmly received Hexen series, but it’s a bold step away from the genre’s traditional first-person confinement. So when the Raven team decided to pull a fast one and create a “true” sequel to the original Heretic based on the Quake II engine, it seemed like they were just being cute. After all, Heretic, the original Doom clone, spawned the Doom engine-based sequel Hexen, which gave rise to the Quake engine-based Hexen II. It’s not as enjoyable as the others, however. According to the GameSpot review:ĭidn’t seem like a good idea when Raven Software announced it was working on Heretic II. ![]() Although not a part of Raven Software’s Serpent Riders series, Heretic II is a sequel to Heretic, continuing the story of Corvus.
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